(non-animated 3D models)
version 00 ( S3D )
- supports POLY_F3 and POLY_F4 only
- store up to 65536 polygons
- (x, y, z) range for vertices is -32768 to 32767
blender 2.78 script:
version 01
- supports POLY_F3 and POLY_F4 only
- store up to 65536 polygons
NEW:
- (x, y, z) range for vertices is -2147483648 to 2147483647
blender 2.78 script:
version 02
- store up to 65536 polygons
- (x, y, z) range for vertices is -2147483648 to 2147483647
NEW:
- supports POLY_F3, POLY_F4, POLY_FT3, POLY_FT4, and LINE_F2 primitives
blender 2.76 script:
MTDv2.txt
version 03
- store up to 65536 polygons
- (x, y, z) range for vertices is -2147483648 to 2147483647
- supports POLY_F3, POLY_F4, POLY_FT3, POLY_FT4, and LINE_F2 primitives
NEW:
- supports normals
blender 2.76 script:
MTDv3.txt
version 04
- store up to 65536 polygons
- (x, y, z) range for vertices is -2147483648 to 2147483647
- supports POLY_F3, POLY_F4, POLY_FT3, POLY_FT4, and LINE_F2 primitives
- supports normals
NEW:
- allow same amount of UVs as vertices ( was quite the oversight I've realized :p )
blender 2.76 script:
MTDv4.txt
version 05
- store up to 65536 polygons
- (x, y, z) range for vertices is -2147483648 to 2147483647
- supports POLY_F3, POLY_F4, POLY_FT3, POLY_FT4, and LINE_F2 primitives
- supports normals
- allow same amount of UVs as vertices
NEW:
- added option for point lights
- culling flags are now embedded within the file (as opposed to setting it manually via
XADD_CONVEX_CLIP or XADD_CONVEX_CLIP_B )
- added optional RGB section (must have USE_GOURAUD flag on)
- lighting is now available for flat-shaded polygons, not just gouraud-shaded ones
blender 2.76 script:
MTDv5.txt
(animated 3D models)
version 00
- instant and linear interpolation support
blender 2.76 script:
ATDv0.txt
(3D collision data)
version 00
- x / z linear slope collision support
- box collision support
blender 2.78 script:
(3D bezier data)
version 00
- supports up to 6 key points
blender 2.76 script:
bezv0.txt
(TIM packaging)
version 00
python 3.4.3 script:
TEXv0.txt
guide:
TEXv0_guide.txt
(LOD data, sky color, etc..)
version 00
python 3.4.3 script:
LVLv0.txt
guide:
LVLv0_guide.txt
(polygon face normals)
- Does not truncate repeating entries
- No option to include vertex normals
python 3.4.3 script:
NRM.txt
guide:
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